Recurring Dynamics Structure ( Plural )
Ryncur Structured
—
Text underneath cut/read more:
“This term refers to a structure where there is commonly a recurring function or dynamic in subsystems, side systems, or layers of a system.
This structure will likely have things such as…
- Recurring functions, hierarchies, and dynamics between members of a system, where these appear to “repeat” or “copy” heavily in comparison to another Layer, Sub or Side system.
- Members with a lot of noticeable similarities in roles, personality, interests, and relationship to other members, when compared to these traits in members on other Layers, Sub or Sidesystems.
- Appearing as though layers/& ‘copy’ each other in a general sense, with similarities that are particularly noticeable but not exact copies, almost functioning as a 2.0 to another layer/&.
- Layers, Sub and Side systems that appear as a 2.0 to another layer/& that existed before the new layer/& possibly to give the previous layer and it’s hosts, protectors, and gatekeepers a rest.
- Layers, Sub and Side systems that function similar to the system before a mass dormancy and/or splitting event.”